
Everything you need to write about the game. Free to use for coverage and videos.
Delvebound is a 1–4 player co-op roguelite. Choose between Warrior, Mage, Healer and Ranger, pick powerful boons after every room and fight through procedurally generated dungeons to defeat their bosses together.
Up to four adventurers descend together into an ever-changing dungeon. Each player takes on a clearly defined role – Warrior, Mage, Healer or Ranger – and after every cleared room chooses one of three boons that reshape their hero for the rest of the run.
Fire arrows, chain lightning and life steal stack into builds that amplify each other, and some boons only come alive through teamwork – like arrows that ignite as they fly through the Mage’s wall of fire. Every act ends in a multi-phase boss fight that only falls when the party works together.
A full run takes 25–40 minutes: just right for an evening with friends, on the couch, online or on Steam Deck. Between runs, the tavern at the dungeon’s entrance unlocks new boons, class variants and curses that raise the stakes.
Luna Moon Game Studios is an independent game studio from Germany, making games for Steam with Unity. [STUDIO BIO · founding year, team, previous games]
Press and content creators can request a Steam key by email. Please include your outlet or channel.
Request a key
Everything you need to write about the game. Free to use for coverage and videos.
Download all as ZIP delvebound_presskit.zip · [SIZE]Delvebound is a 1–4 player co-op roguelite. Choose between Warrior, Mage, Healer and Ranger, pick powerful boons after every room and fight through procedurally generated dungeons to defeat their bosses together.
Up to four adventurers descend together into an ever-changing dungeon. Each player takes on a clearly defined role – Warrior, Mage, Healer or Ranger – and after every cleared room chooses one of three boons that reshape their hero for the rest of the run.
Fire arrows, chain lightning and life steal stack into builds that amplify each other, and some boons only come alive through teamwork – like arrows that ignite as they fly through the Mage’s wall of fire. Every act ends in a multi-phase boss fight that only falls when the party works together.
A full run takes 25–40 minutes: just right for an evening with friends, on the couch, online or on Steam Deck. Between runs, the tavern at the dungeon’s entrance unlocks new boons, class variants and curses that raise the stakes.
Luna Moon Game Studios is an independent game studio from Germany, making games for Steam with Unity. [STUDIO BIO]
Press and content creators can request a Steam key by email. Please include your outlet or channel.
Request a Steam key